
You can find a couple more screenshots of the in-progress tilset in Bay 12's post.
Dwarf fortress dexture simulator#
It'll still be free (sans new graphics) on Bay 12's site, but this ginormous world simulator has been a labor of love for the last 17 years so tossing the creators a few buckaroos would be pretty grand. The official new look is coming as a bonus for the paid version of Dwarf Fortress eventually coming to Steam and itch along with some other new bells and whistles. Players have been making their own tilesets for Dwarf Fortress's free version for ages.

Bay 12 specifically point out that you can see the meeting hall walls have been smoothed out since dwarves tend to prefer that for bedrooms and whatnot. We'll do some additional work later on in the process that further bolsters the three dimensionality of the game."Īs for the fort in the screenshot up top, there's a log pile and carpenter's workshop outside and a mason's workshop, a metalsmith's forge, and a meeting hall inside. For any of its faults, the upward triangles did give us that, and now we have it here. "The artists have done a great job with preparing shadows and shading to indicate that those ramps go up, and not down. The new textures are much easier on the eyes, though I'm sure purists will staunchly stick to the original view.īay 12 are in particular showing off how terrain ramps look out in the world and some of the smoothed and rough stone tiles for dwarf dwellings. They say the shadows on ramps are key to help people "understand what has been traditionally a very confusing part of the game." They're black screens with bright green, yellow, and cyan all over that hurt to look at. I imagine you've seen its original ASCII maps before.


Dwarf fortress dexture mods#
Arena mode is here which means you can new test out creatures, trees, materials and certain item mods before publishing them! Also notably we've added new sprites to show the growth progression of crops so now you'll be able to see where and what you plant!
